Unlike our current understanding of two-dimensional shadows, virtual shadows have the potential
to become three, four or n-dimensional their order. Shadows could become specifically located nodes in
space that interact according to their gravitational force and balance. As our virtual shadows explore
the landscape they fuse with other 'flaneur' shadows and morph to form hybrid and decentralised
shadow architectures. We cannot assume that our shadows will be static, following us through the terrain, but can instead think of the shadow as an extension of our virtual self, we can send it off to gather data or interact with other shadows. The shadow will then be seen as a cultural and social entity.