Unlike
our current understanding of two-dimensional shadows, virtual shadows
have the potential
to become three, four or n-dimensional their order. Shadows could
become specifically located nodes in
space that interact according to their gravitational force and balance.
As our virtual shadows explore
the landscape they fuse with other 'flaneur' shadows and morph to
form hybrid and decentralised
shadow architectures. We cannot assume that our shadows will be static,
following us through the terrain, but can instead think of the shadow
as an extension of our virtual self, we can send it off to gather
data or interact with other shadows. The shadow will then be seen
as a cultural and social entity.