DESIGN:

REPORTS.

Product Definition:

Production Reports:

Production Phases  

The project attempted to record its development through adhoc, weekly and monthly meetings. The project itself consisted of 2 meta stages: 1 research and experimentation; 2 development and production. The following reports map out key phases, issues and problems encountered during the development of the project.

Phase 1 of Production Process:

 
1: A: Experiments with vrml world builders. Sony Community Place, Blaxun, Active Worlds, etc.

Commitment to developing VNET, due to cross platform, Mac Server based, pure Java environment.

Problems identified with Mac client chat applet.

B: PC for Studio Max late. GK

Server support developed, using Netforms and Java applets.VG

Interactions explored using Sony Community Server.VG

C: Research and develop architectural spaces.

Visit the Bentham Project at UCL for original Plans.MP

D: Construct Flash version of the Panopticon (latter dropped). VG

E: Construct version 1 of website.

F: Develop Server support. MP

G: 3D models of the Panopticon (non vrml).

To Do:

VG: Java interactions and selection of Vrml engine.

MP: architectures and web site design. Overall project structure.

GK: vrml environments and background research.

 
 
2:

Construction of first VRML version of the Panopticon.

First models constructed.

CORE: Panopticon 1: Core 2: entrance to areas 3: signage

PRESESNTATION SPACE: oAdoration of the Magi oobjects and interactions olectures

ONE TO ONE: Enigma of a Day / Nostalgia of the Infinite o2 people talking

ARCHIVE/ADMIN: Monument to the III International Each space looking at images form registration

Problems running under NT solved.

Visit UCL.

Original material scanned and manipulated.

Visits to collaborating companies.

 
 
3

PDP (v1) produced.

Interactions mapped and defined.

To Do:

Further construction of the architectures. Content development: MP

Develop content of the interactive vr environments: VG

Continue with vrml models and refine existing models.GK

Visits to companies completed.

 

 
 

Phase 2 of Production Process:

 

 
4

Production Final PDP

WOW show provides material and lecture programme.

Further models generated.

LIBRARY: Borges: The Library of Babel interaqction with frames structure

STUDENT SPACE: Saint Jerome in His Study, Antonello da Messina. interactions multiple spaces

NEWS: Every Town, The Shape of Things to Come. structures news panels

SOCIAL SPACE: Barrels Hall / student made. tower space patterns Develop interactions between worlds. Solve problems with Java interactions. Problems with server engine.

wOw Show at Plymouth Arts Centre.

 
 
5

Production Pascal Auberson solves problems with Mac client chat applet.

Open source support for the Panopticon Project. The project will be advertised for user testing as an Open Source development allowing participants to critique, test, evaluate and generally assist in the development.

.jar file included in first Cosmo plugin is missing from the Beta 2 install.

Allows access to the Java interface of chat applet.

Include Architext within the 4D Conversation.

GALLERY: Big white cube objects in space passing thru (wOw) recursion/time

4D CONVERSATION: Babel diagram of structure archittext mediaspace hypertoon

FTP: Port Eliot House structure of the house people in space/place zones/map

 
 
6

Production Problems linking vrml worlds together without loading up a fresh browser page.

Links between stages need modification. Production of levels within the presentation environment completed.

Construction of the interactive examples completed. Signage not totally complete yet.

Links between models almost complete.

Cataloguing the environment completed. Project Open Sourced to online student group.

Change server software to Mac OSX