|
DESIGN:
PEDAGOGIC
Papers
compiled by Vladimir Geroimenko and Mike Phillips
Paper1:
Multi-user
VRML Environment for Teaching VRML:
Immersive
Collaborative Learning
Abstract
VRML-based
environments can be used very effectively for teaching a variety
of online courses. This paper describes the development of an
Internet-based collaborative learning environment in which VRML
is not only the means but also the subject of teaching. Such a
VRML environment is designed to assist and support employees of
the 'New Media' industries enrolled on short courses run by the
Interactive Media Group in the School of Computing, University
of Plymouth.
This
paper focuses on some key issues in the design of the VRML teaching
environment and using it for real-time and on-demand course delivery.
One of the most interesting issues is the experience of learning
and teaching VRML while being within a VRML world. Such an immersive
method of learning provides students with unique experiences and
significantly increases the efficiency of the learning process.
Paper2:
MULTI-USER
COLLABORATIVE VRML LEARNING ENVIRONMENT.
A
Dream Building: a Diagram of a Mechanism of Learning
This
paper describes the development of an OnLine collaborative learning
environment that integrates a variety of internet technologies,
including RTC, video conferencing, and photo-realistic VR (QTVR
and RealVR), within a multi-user VRML environment
or MUSE (Multi User Simulation Environment). This VRML environment
is designed to assist and support employees of the New Media
industries (including; digital TV, Interactive Media developers,
electronic publishing, Information Architects, etc) enrolled on
short courses run by the Interactive Media Group in the School
of Computing, University of Plymouth. Aspects of the project also
support the CAiiA-STAR integrated doctoral research platform.
The project will ultimately deliver a number of OnLine VRML spaces/places
and software tools that will allow participants to create their
own haptic learning sub-environments within the overall
architecture of the project. The paper focuses on the design of
the architectural hub of the project, the Panopticon.
|